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ABBY GASKIN
CG House
I built a computer-generated house to support my collation of task-based uniforms. It was constructed in Maya, using the same approach and system that the garments used to be developed.
Each room was built for a specific mundane task.
With the help of Unity engineer Alex Wang my house model was brought into Unity, a gaming platform that allows users to walk through the house from their own device.
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