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CG House

I built a computer-generated house to support my collation of task-based uniforms. It was constructed in Maya, using the same approach and system that the garments used to be developed. 

Each room was built for a specific mundane task. 

With the help of Unity engineer Alex Wang my house model was brought into Unity, a gaming platform that allows users to walk through the house from their own device. 

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ABBY GASKIN

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